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Elizabeth Rosenzweig On The Human Tech Podcast
Elizabeth is the Founder and Director of World Usability Day. She joined us on this episode of the Human Tech podcast to talk about how World Usability Day got started, a little bit about the history of photography, her definition of usability, and the possible…
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Creating Decision Points With Partitioning
How do you make large scary ideas seem small and not so scary, or the reverse — make small things seem more important? You use the behavioral economics idea of “partitioning”. It’s all explained in this episode of the Human Tech podcast.
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Talking User Research With David Travis
David Travis joins us on the Human Tech podcast to talk about teaching people how to do user experience work and specifically how to do user research. Which means we of course talk about his latest book, Think Like A UX Researcher.
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The Art and Science of Doing Nothing
I read an article in the New York Times today about “niksen” which is a Dutch word meaning doing nothing. The article talks about how doing nothing can be good for you. Ironically the article touts the idea of doing nothing so that you can…
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Are You Presenting Your Data For Maximum Impact?
You’ve collected this great data from your research, you’ve analyzed it and now it’s time to present it to your client, your stakeholders, and/or your team. The data will speak for itself, right? Not necessarily. In this episode of the Human Tech podcast we talk…
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The Science of Habits
Have you ever heard that it takes 60 days to form or change a habit? Well, that’s actually not true. I used to write about that being true, but new research and a mindshift change for me made me realize that habits can be very…
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All About Journey Maps: The Latest Episode of the Human Tech podcast.
In this episode of HumanTech we talk about the what, why, how, of journey mapping, and even veer off a little to tackle the philosophy of creating UX documents.
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When Rewards Work and When They Don’t
In this episode of HumanTech we look at the science of rewards and discuss when and why rewards work and when and why they don’t.
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The Secret Key To A Usable Product: Objects & Views
This is definitely a “nerdy” episode of Human Tech. We tackle a not very well known design topic:”objects and views”. It’s conceptually the hardest thing I consult on and teach about in user experience design. Learn about this powerful and slightly obscure factor that is…
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Designing Usable Chatbots
Chatbots are popping up everywhere. In this episode of the Human Tech podcast we talk about what features make a chatbot usable, including whether it should have a name, the importance of consistent personality, and whether you want your chatbot to have a gender or…
